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Insurgency: Sandstorm key art

Insurgency: Sandstorm server hosting

Insurgency: Sandstorm servers -- Push, Firefight, Checkpoint and co-op against bots, with mod.io content supported. Add a free Steam token on the Startup tab to appear in the public server browser.

  • Metacritic 78
  • Action
  • New World Interactive · 12 Dec, 2018
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Read before you buy

Guides for Insurgency: Sandstorm

Short, practical reading from the people who run the platform - what to size, what to watch, and what tends to go wrong.

Plans

Insurgency: Sandstorm hosting plans

Your friends can join, your progress is safe, and the plan handles your game. Five sizes, priced by what they actually give you. Every tier carries the same panel, the same file access and the same backups - bigger simply means more room.

Starter

Pick this if you expect up to ~12 players

9 USD/month

≈0.3 USD a day≈0.75 USD per player

RAM
2 GB
NVMe
15 GB
vCPU
1.5
  • 12 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Your server stays on the latest game version by itself
  • Keep 2 backups to roll back to

Standard

Pick this if you expect up to ~16 players

12 USD/month

≈0.39 USD a day≈0.75 USD per player

RAM
3 GB
NVMe
20 GB
vCPU
2
  • 16 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Your server stays on the latest game version by itself
  • Keep 2 backups to roll back to
Recommended

Advanced

Pick this if you expect up to ~24 players

15 USD/month

≈0.49 USD a day≈0.63 USD per player

RAM
4 GB
NVMe
25 GB
vCPU
2.5
  • 24 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Your server stays on the latest game version by itself
  • Keep 2 backups to roll back to

Pro

Pick this if you expect up to ~28 players

19 USD/month

≈0.62 USD a day≈0.68 USD per player

RAM
5 GB
NVMe
30 GB
vCPU
3
  • 28 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Your server stays on the latest game version by itself
  • Keep 2 backups to roll back to

Premium

Pick this if you expect up to ~32 players

24 USD/month

≈0.79 USD a day≈0.75 USD per player

RAM
6 GB
NVMe
40 GB
vCPU
3.5
  • 32 player slots
  • Every mode: Push, Firefight, Checkpoint
  • mod.io content supported
  • Your server stays on the latest game version by itself
  • Keep 2 backups to roll back to

Included free with every plan

  • Your server is backed up every night - outside your storage limit
  • Ports open automatically - nothing to forward on your router
  • Support chat right inside your console
  • The whole panel in English or Georgian

Start with confidence

  • Prices are in the selected currency, and an invoice arrives before renewal. The resources on the card are what you get - nothing else to buy.
  • Reach a limit? You are warned on the server page and by ticket before anything is paused.
  • Upgrade any time - same server, same files, nothing rebuilt. Nightly backups keep your work safe.
  • Leaving is simple: download your files from the panel, then delete the server.
  • Stuck? Chat from the console, open a ticket and get the reply by email, or ask on Discord. Ask a questionLive status

Specifications side by side

Insurgency: Sandstorm plans compared
PlanMemoryNVMe storagevCPUBackups/monthOrder
Starter2 GB15 GB1.529 USD
Standard3 GB20 GB2212 USD
Advanced4 GB25 GB2.5215 USD
Pro5 GB30 GB3219 USD
Premium6 GB40 GB3.5224 USD

What comes with every Insurgency: Sandstorm server

Configured before you see it

The install runs, the configuration is written and the server starts. No first-boot checklist, and nothing left on a default password shared with every other Insurgency: Sandstorm server on the internet.

The real console

Live output, command input and the server's own logs - not a filtered summary. Web-server noise is folded behind a counter you can switch off.

Files and SFTP

A full file manager with an editor, plus SFTP credentials. Upload mods, edit configs, pull a world down to your machine.

2-2 backup slots

Taken on demand or on a schedule, restored with a button. Deleting a server takes its backups with it, on purpose.

2 ports allocated

Add and remove ports yourself from the Network tab, including the query and RCON ports where the game wants them.

People on the same server

Invite friends or staff with granular permissions - console only, files only, no billing - through subusers, roles and teams.

Which Insurgency: Sandstorm plan do you need?

Memory is what decides whether a server holds together, so start there. The Starter tier gives 2 GB and 1.5 vCPU, which suits a private group. The Advanced tier at 4 GB is where most public servers sit, and Premium at 6 GB exists for the servers that stay full.

Storage matters more than people expect once mods and backups are involved - plans here run from 15 GB to 40 GB of NVMe. Moving up or down a tier later does not rebuild your world; it changes the limits on the container you already have.

If you are not sure, take the middle tier. It is cheaper to move up after a busy weekend than to spend one explaining lag to your players.

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