Networking5 min read
Game server ports explained: query ports, RCON and why your server is not listed
What the extra ports on a game server are for, why your server runs but does not appear in the browser, and how to fix it.
Sizing, operations and the parts of hosting that are usually explained badly. Written by the people who run the platform, mostly because we got tired of answering the same question in tickets.
Networking5 min read
What the extra ports on a game server are for, why your server runs but does not appear in the browser, and how to fix it.
Operations7 min read
Out-of-memory kills, crash loops, and how RE:NODE detects a server restarting on its own within two minutes - plus what you should check first.
Sizing6 min read
A straight answer by player count and mod load, why 'more RAM' stops helping, and how to tell whether memory is really your problem.
Guides6 min read
From an empty server to a running application in about five minutes, including automatic redeploys when you push to your branch.
Operations5 min read
Why a backup on the same disk is not a backup, what happens to yours when a server is deleted, and how to test a restore before you need one.
Sizing5 min read
Root access buys flexibility and costs time. A blunt comparison, and the cases where each is obviously right.