
Things worth writing down
Sizing, operations and the parts of hosting that are usually explained badly. Written by the people who run the platform, mostly because we got tired of answering the same question in tickets.
All posts
18 posts


Guides13 min read
Counter-Strike 2 server setup: token, config and plugins
0 readers0 likes0 commentsRead →

Guides13 min read
A CS2 competitive match server: config, MatchZy, GOTV
1 reader0 likes0 commentsRead →



Sizing16 min read
Game server requirements: RAM, CPU and disk by game
0 readers0 likes0 commentsRead →

Sizing12 min read
Bandwidth and fair use: what unmetered hosting really means
0 readers0 likes0 commentsRead →


Minecraft17 min read
Minecraft server setup: Java, the jar, EULA and ops
1 reader0 likes0 commentsRead →

VDS15 min read
Several game servers on one VDS: ports, users, systemd
0 readers0 likes0 commentsRead →

Operations13 min read
SteamCMD explained: app ids, updates, betas and scripts
0 readers0 likes0 commentsRead →
