Guides6 min read
A Satisfactory dedicated server, and why it gets heavier
The factory grows and so does the save. What that does to memory and autosaves, which settings help, and when to stop blaming your connection.
Satisfactory is unusual in that the server gets measurably heavier the longer the game goes well. Every belt, every splitter and every stored item is state, and a factory that has been running for two hundred hours has a great deal of it. A server that was fine in month one and stutters in month three has not degraded; the save has grown.
Autosaves are the thing you feel
The regular hitch that players report as lag is usually the autosave writing a large file. Lengthening the interval hides it; keeping fewer rotating saves makes each write cheaper. Neither is a fix for a save that has genuinely outgrown the plan, which is when the memory number stops being optional.
- A new world with a few players: 8 GB is enough.
- A mature factory: 12 GB, and it will use it.
- Mods, particularly ones adding buildings: budget another 4 GB.
Before you blame the network
If everybody rubber-bands at the same moment, that is the server. If one player does, that is their route to it. The distinction is worth making before anybody buys a plan they did not need.